![]() GDevelop is a free, open source game engine, that uses logic blocks instead of coding. Then I entered the game settings on the top left of the screen, and changed the game resolution to 360x360, setting the game width to automatically update to screen size.Īlways dreamed of creating my own maps/levels/backgrounds for games. Very important! Next, I used Gdevelop, an easy open source game developing program (I couldn't get the website working so I downloaded the program and it worked then). Free giveaway, gas fee tips help but not required!įirst, do every step right up to getting a Pinata account for the CID codes. ![]() Simple Particle Emitter NFT, made with GDevelop. What engine/framework would be the best in my case? GDevelop - Free and open source again, it's a bit of a 'simplified' engine designed for beginners.Personally, Visual scripting isn't for me, but if you want, it's an option. If you're looking for something of a visual scripting tool such as Clickteam Fusion, try GDevelop, which (from what I've heard at least) is pretty good. It's also super fast for prototyping and you can get a character moving and jumping around in a few hours, which is super gratifying. It's free and it might help you get the idea of how programming works without having to learn a programming language. Oh, also, if you're just starting out with programming/game development, check out Gdevelop. ![]() Never thought I would post here, probably flair.
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